#pragma once
#include "menu.h"
#include <glut.h>
#include "BMPLoader.h"
#include "constants.cpp"

class DifficultySelectMenu :
	public Menu

{
public:
	DifficultySelectMenu(void);
	~DifficultySelectMenu(void);
	virtual void loadTextures(Difficulty diff);
	virtual void draw();
};
